

Some more random features include sniper anti-vehicle rounds, the ability to charge through doors along with a charging bayonet attack, the ground changing and forming a crater when a plane flies into it, or explosions going off. It impairs vision greatly, making snipers and pilots work extra hard. Rain creates beautiful effects, slippery terrain for vehicles, and hurts visibility. Games can start under any 3 of the weather effects, and at any time can change throughout each match. So far, I’ve only heard 3 different types confirmed: sun, fog, and rain.


via EA (airship starting to fall)īattlefield 1 has dynamic weather effects that will change the flow of gameplay. The airship will crash to the ground below, causing massive destruction where it lands, and it’s carcass will remain there for the rest of the game, creating a whole new environment. Now, what happens when an airship is destroyed? This is something that pushes Battlefield 1 to its limits, and it’s quite impressive that they’ve managed to make this work.
